![]() Mission types include escort and rescue based quests, as well as bounty hunts, and treasure collections. Each colony has its own missions and shops where you can purchase upgrades and consumables to help with your quests. The Falconeer is set across a series of sprawling levels filled with landmarks and colonies for you to land at. After the initial hurdles, though, I found myself whizzing through the skies like a pro. One you’ll take a lot of time to get to grips with, learn how to position yourself, and the best way to avoid taking as much damage as possible. Fortunately, it’s not all relying on nature’s bullets as you can also pick up mines from the water and drop them on top of unsuspecting pirate ships beneath. You’re not picking up ammo clips here, though, so have to dart through thunderclouds to recharge your weapons, which drain pretty fast honestly with enemies shooting at you from all angles. Sure, it can be frantic during firefights, and sometimes it feels like the aiming is a bit off or you can’t get around fast enough to lock onto an enemy at times, but the flow during flight takes me back to my Panzer Dragoon days in the best possible way, darting and weaving with the slightest feather of a thumbstick. There’s no hiccups or judders in sight, just sheer swift elegance. Your graceful bird just glides so delicately against the winds, hovering just above the water, swirling through the skies. Of all the next-gen games I’ve played, Falconeer feels among the most smooth at 60FPS and is one of the few games out of the gate supporting 120FPS. It still runs wonderfully on Xbox One and you’ll have a fantastic time there, but make no mistake, The Falconeer is at its best on Xbox Series X. The vibrancy is all the more striking, responsiveness is razor sharp, and everything is completely crystal clear. ![]() Sala and Wired Productions have done an expert job of making the whole experience almost seem effortlessly fluid, but having tried it on both Xbox One and Series X, I can comfortably say it is best placed on Microsoft’s newest addition to the family. In truth, though, The Falconeer feels like a game that could look, run, and play absolutely wonderfully anywhere. There’s nothing else like it at launch of either system. 4K Resolution, silky frame rate, quick resume. What Wired Productions have helped produce and bring to life is a stunning title that does both a wonderful job selling some of the new console’s best features, while still looking absolutely glorious on older hardware. This is a game that’s had to deal with some unexpected pressure due to Halo Infinite’s delay, of course, and is now serving as one of a few console exclusives at the launch of Xbox Series S and X. It’s a really good showcase launch title, by all accounts. It’s incredibly satisfying to play, really enjoyable to watch, and full of variety top to bottom. The Falconeer is an astonishing work of art, built solely by the super talented Tomas Sala.
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